DM

Dan Miller

Systems engineer interested in distributed storage, Linux kernel tracing, and network protocols. Currently exploring low-latency IPC and zero-copy packet processing.

Selected Notes & Writing

Dissecting TCP Splicing & Zero-Copy Socket Pipes

An empirical analysis of splice(2) throughput gains versus regular write/read loops in modern Linux kernels.

Consensus Invariants Under Severe Packet Reordering

Simulating network partitioning and edge drops in Raft state transitions using Linux NetEm.

Zero-Allocation Binary Deserialization for Event Streams

Techniques for borrowing slice lifetimes during high-frequency telemetry parsing.

Open Source Projects

turbokv ↗

Lightweight LSM-tree embedded storage engine written in Go with memory-mapped SSTables.

Go • 420 stars
flowprobe ↗

eBPF-based socket latency monitor tracking kernel queue times and retransmits.

Rust • 280 stars